Undying Arena

The world map Land 4 of 4

TERMS AND CONDITIONS

Western

Red mesas and a wooden frontier town.

Weapons that drop here
Pistols Rifles SMGs
Difficulties
NORMAL HARD NIGHTMARE
Opens
Opens when you beat Adventure Land’s last level on NORMAL.

Chapter four

More rules than shade

A frontier town with more rules than shade. Sheriff Flint guards the fourth spark and enforces a strict one-hat rule while wearing four.

Here the Clucks, a three-chicken welcome committee, join the crew, and freeing the town ends in a party.

The way through

Every level is played inside the mountain ring around the town.

Narrator Western. A town with more rules than shade.

Sheriff Flint One hat per person. Officially.

Ada Brass You’re wearing four.

Western on the illustrated world map: red mesas with cacti, a water tower and a wooden frontier town.
Western on the world map: the mesas at the top.

Western in action

A run in Western, seen from behind the heroes: a party of chibi heroes holds its ground against the zombie horde and Sheriff Flint.
Western, against Sheriff Flint.

Western bestiary

Creatures of the land

The horde here is cartoon zombies. Western adds two elites, which land in the middle of a run, and its own bosses, with Sheriff Flint last. Every zombie and spellbound creature you beat goes home cured.

ELITE Prisoner zombie, full figure

Prisoner zombie

One of Western’s two elites. Elite fights land in the middle of a run.

ELITE Commando zombie, full figure

Commando zombie

One of Western’s two elites. Elite fights land in the middle of a run.

BOSS The Outlaw, full figure

The Outlaw

Surprisingly narrow ambition.

BOSS The Waiter, full figure

The Waiter

Professional composure under absurd conditions.

BOSS The Miner, full figure

The Miner

Practical optimism.

BOSS Buster the bull, full figure

Buster the bull

Impressive presence, modest needs. Makes only sounds.

LIEUTENANT Sheriff Flint, full figure

Sheriff Flint

Guards the fourth spark

A rules enthusiast who ends up applying his own rule to himself.

Planned roster for version 1.0, still being tuned. On HARD the creatures wear gold trim; on NIGHTMARE they glow magenta.

Friends here

The welcome committee

The Clucks together: Buck on the left, Betty in the centre, Kit on the right

The Clucks

Allies · Western

A three-chicken chorus that joins the crew in Western.

Buck the chicken

Buck

Ally · The Clucks

The Clucks’ leader. Announces everything as a grand occasion.

Betty the chicken

Betty

Ally · The Clucks

The Clucks’ organiser: precise, and patiently amused.

Kit, the smallest of the three chickens

Kit

Ally · The Clucks

The Clucks’ wildcard. Applies perfect reasoning to entirely the wrong problem.