Undying Arena

The world map Land 2 of 4

OUT OF OFFICE

Temple

Warm noon sun and sea mist.

Weapons that drop here
Every family, rotated map by map
Difficulties
NORMAL HARD NIGHTMARE
Opens
Opens when you beat Dark Valley’s last level on NORMAL.

Chapter two

A holiday, interrupted

Jungle ruins, a lagoon and a long flight of temple stairs. The island still has its daylight; the King took its magic.

Somewhere at the top, Baron Bask is guarding spark two and enjoying a holiday he would rather nobody interrupted.

The way through

  1. The beach
  2. Two meadows
  3. The temple stairs
  4. The whole island

From the sand to the top step.

Baron Bask Disturbing me requires an appointment.

Temple on the illustrated world map: a stepped jungle pyramid among palm trees, wooden bridges and a lagoon.
Temple on the world map: the jungle pyramid on the west coast.

Temple in action

A run in Temple, seen from behind the heroes: a party of chibi heroes holds its ground against the zombie horde and Baron Bask.
Temple, against Baron Bask.

Temple bestiary

Creatures of the land

The horde here is cartoon zombies. Temple adds two elites, which land in the middle of a run, and four bosses, in the order you meet them. Every zombie and spellbound creature you beat goes home cured.

ELITE Athlete zombie, full figure

Athlete zombie

One of Temple’s two elites. Elite fights land in the middle of a run.

ELITE Boxer zombie, full figure

Boxer zombie

One of Temple’s two elites. Elite fights land in the middle of a run.

BOSS The Tourist, full figure

The Tourist

Fussy holiday expectations. Wants directions before admitting to being lost.

BOSS The Chef, full figure

The Chef

Treats orders as recipes.

BOSS The Mime, full figure

The Mime

Silent. A bow does the talking.

LIEUTENANT Baron Bask, full figure

Baron Bask

Guards spark two. Protects his leisure; delegates work.

Planned roster for version 1.0, still being tuned. On HARD the creatures wear gold trim; on NIGHTMARE they glow magenta.